What Prototyping Tool Should I Use?

Generally speaking, the work we do is best served by fairly low-fidelity prototypes. We draw things out by hand or in Balsamiq. My team and I then work through these pictures with clients to figure out how a tool should look and work.

Every so often, though, I come across something that’s hard to represent in a flat, static picture. Then I go roaming around the web finding fancy clickable-prototype builder tools and start thinking we should add them to our toolbox.

Mostly, I’ve found they are expensive and time-consuming. And honestly, Balsamiq keeps adding neato features that help make my low-fi mockups better at representing interactivity. Nevertheless, one should never stop seeking a better prototype tool.

I like this article from Garret Dworman about how to figure out when to use a higher-fidelity prototype:

When to Prototype, When to Wireframe — How Much Fidelity Can You Afford?

From my experience I have come to the realization that interactive prototyping is not always the correct deliverable for a design project.

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